FIFA 24 Coins introduced a new leveling system that gave players the chance to improve certain stats using a skill tree. This was a step in the right direction, but the small number of accessible skills and the fact that players get to the highest level in about a season or two are big problems that take away from the longevity of the Player Career Mode. Instead, progressing through the levels should be time-consuming and should require rigorous training, something that players in the real world must do to improve their own skills.
Assassin‘s Creed: Valhalla features a comprehensive skill tree, with each skill providing a small but noticeable increase in stats. This sort of skill tree would work great for FIFA, as it would take time for players to develop skills and would require a lot of training in the mini-games to rack up the points. This sort of leveling system would also ensure that players do not reach the highest level in the first two seasons and would ask fans to put in more playtime to achieve this.
As a football simulator, FIFA often leaves out a lot of real-world experiences that are integral to both teams and players. One of the things that fans have been asking for is a more refined interaction system between the created player and the management they are playing under. Asking for new contracts, requesting more or even less game time, and interacting with teammates are essential features that could greatly improve immersion in the game mode.
Many of the annoying features in Player Career Mode often stem from the lack of communication between the player and the team. Games like Mass Effect have deep communication options that shape relationships between characters and can help the player get a better idea of the character they are speaking to. While FIFA will need to do things a bit differently, the core idea of having deeper communication options would open the game mode up and give fans more options. Whether it is requesting a transfer or sitting out the next game, there could be a conversation scene where the player may need to justify their stance before the manager accepts.
FIFA has been in dire need of an overhaul, especially for its offline game modes, which have recently grown stagnant and repetitive. With the anticipation around the upcoming game UFL, EA needs to ensure that players are able to enjoy FIFA ‘s offline modes for more than a few months, and the perfect inspiration for this is RPG games like Skyrim, Assassin‘s Creed, Tiny Tina‘s Wonderlands, and Mass Effect, all of which provide fans with tons of content. Including certain RPG features in FIFA could help the offline game modes like Player Career not only become more interesting, but also add a lot of immersion and customization options, not to mention making the game more challenging and awarding.
Buy EAFC 24 Coins has continued FIFA 's long-successive reign over the soccer video game landscape. Packed with the same modes that FIFA players know and love, it has even added some expansion on the VOLTA game mode as compared to its predecessor FIFA 22.